VERY DRAFT, IN PROGRESS, WET GLUE & PAINT

Viola in a Nutshell

The Viola World Wide Web Toolkit


Preface

Viola is a tool for hypermedia development, publishing, and browsing. It is basically a toolkit consisting of a scripting language, a graphical user interface, and an object-oriented data storage system. To give an idea of what Viola can be used for, here's a list of some existing viola applications:

As a WWW Browser, the notable features of ViolaWWW (version 3.3) are probably as follows:


Scope of this Book

Part I, The Viola Operating Environment

Chapter 1, An Overview of Viola. Seeing the big picture is what this chapter is about. It'll present the basic ideas of viola, and show what is possible with this toolkit. (this chapter was taken from the viola paper... has to be reworked & adopted to fit here.) [15 pages]

Chapter 2, Getting Started with Examples . The sub sections contain small examples of growing complexity to illustrate viola features and ideas. This chapter lets the reader get hands on experience. [5? pages]

Chapter 3, About Objects. About the object-oriented classing hierarchy used in viola, and what makes up an object. [7 pages]

Chapter 4, The Scripting Language. About the features and constructs of the viola scripting language. [9 pages]

Chapter 5, Messaging. Discuss the role of message passing as the way viola objects communicate, and how they're generated, captured, and delegated. [4 pages]

Chapter 6, Modal and Assistance Tools , for the direct manipulation of objects, and for helping to rapid prototyping applications. [2 page]

Chapter 7, Resource Objects. Explains what resource objects are, how they're kept, and used. [2 pages]

Chapter 8, Application Examples. This chapter contains small examples which illustrate various aspects and usages of the viola language and toolkit. [13 pages]

Part II, The World Wide Web Browser Application

This whole section is being written and is very very rough

Chapter 9, Introduction to ViolaWWW . Overview of the browser and feature highlights.

Chapter 10, HTML application . Various samples of HTML 3.0 markups. Provides templates for HTML writers. []

Chapter 11, HTML implementation . Details of viola's implementation of HTML 3.0 and extensions. [13 pages]

Chapter 12, Validating HTML. Some basic guidelines on writing proper HTML. Show how to use SGML tools to properly validate and publish correct HTML. [NOT WRITTEN]

Chapter 13, Mini Applications . How to embbed applets into document and toolbar. [11 pages]

Chapter 14, Stylesheet. Chapter on how to how to achieve various stylistic effects. [3 pages]

Part III, Miscellany

Chapter 15, Extending Viola. Probably too low leveled material (C code level). [NOT WRITTEN]

Chapter 16, Hydrant. On how to set up and run hydrant, atleast for the purposes of working with some of the demos in this book. [NOT WRITTEN]

Appendix A, The Class Hierarchy. [1 page]

Appendix B, Reference for Each Classes. [NOT WRITTEN]

Appendix C, Methods (Commands and Functions). [38 pages]

Appendix D, Methods Index By Catetory. [8 pages]

Appendix E, Escape character sequences. [NOT WRITTEN]

Appendix F, Error Messages. [NOT WRITTEN]

Appendix G, SGML Entities.

FAQ.

Glossary


Feedbacks From You

Work on Viola is and has been mostly 'morally' supported. The more mail I get, the more I'm encouraged to continue working on this software and share it! So, please do not hesitate to send any feedback, beer, suggestion, and/or bug report!


More Information...

pei@ora.com